This econometric study covers the latent demand outlook for electronic coin-operated amusement center and arcade-type amusement machines excluding jukeboxes across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across some 13,000 cities in the United States. For each city in question, the percent share the city is of it's state and of the United States is reported. These comparative benchmarks allow the reader to quickly gauge a city vis-a-vis others. This statistical approach can prove very useful to distribution and/or sales force strategies. Using econometric models which project fundamental economic dynamics within each state and city, latent demand estimates are created for electronic coin-operated amusement center and arcade-type amusement machines excluding jukeboxes. This report does not discuss the specific players in the market serving the latent demand, nor specific details at the product level. The study also does not consider short-term cyclicalities that might affect realized sales. The study, therefore, is strategic in nature, taking an aggregate and long-run view, irrespective of the players or products involved.
This study does not report actual sales data (which are simply unavailable, in a comparable or consistent manner in virtually all of the cities in the United States). This study gives, however, my estimates for the latent demand, or the P.I.E., for electronic coin-operated amusement center and arcade-type amusement machines excluding jukeboxes in the United States. It also shows how the P.I.E. is divided and concentrated across the cities and regional markets of the United States. For each state, I also show my estimates of how the P.I.E. grows over time. In order to make these estimates, a multi-stage methodology was employed that is often taught in courses on strategic planning at graduate schools of business.
The 2011-2016 Outlook for Electronic Coin-Operated Amusement Center and Arcade-Type Amusement Machines Excluding Jukeboxes in the United States
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Wednesday, April 18, 2012
The 2011-2016 Outlook for Electronic Coin-Operated Amusement Center and Arcade-Type Amusement Machines Excluding Jukeboxes in the United States
Friday, April 13, 2012
DELL DIGITAL JUKEBOX SYNCS WITH DESKTOP LINUX.: An article from: UNIX Update
This digital document is an article from UNIX Update, published by Worldwide Videotex on July 1, 2004. The length of the article is 548 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.
Citation Details
Title: DELL DIGITAL JUKEBOX SYNCS WITH DESKTOP LINUX.
Publication:UNIX Update (Newsletter)
Date: July 1, 2004
Publisher: Worldwide Videotex
Volume: 15 Issue: 7 Page: NA
Distributed by Thomson Gale
DELL DIGITAL JUKEBOX SYNCS WITH DESKTOP LINUX.: An article from: UNIX Update
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Friday, April 6, 2012
The 2009-2014 World Outlook for Coin-Operated Amusement Machines Excluding Jukeboxes
This econometric study covers the world outlook for coin-operated amusement machines excluding jukeboxes across more than 200 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region and of the globe. These comparative benchmarks allow the reader to quickly gauge a country vis-a-vis others. Using econometric models which project fundamental economic dynamics within each country and across countries, latent demand estimates are created. This report does not discuss the specific players in the market serving the latent demand, nor specific details at the product level. The study also does not consider short-term cyclicalities that might affect realized sales. The study, therefore, is strategic in nature, taking an aggregate and long-run view, irrespective of the players or products involved. This study does not report actual sales data (which are simply unavailable, in a comparable or consistent manner in virtually all of the 230 countries of the world). This study gives, however, my estimates for the worldwide latent demand, or the P.I.E., for coin-operated amusement machines excluding jukeboxes. It also shows how the P.I.E. is divided across the world's regional and national markets. For each country, I also show my estimates of how the P.I.E. grows over time (positive or negative growth). In order to make these estimates, a multi-stage methodology was employed that is often taught in courses on international strategic planning at graduate schools of business.
The 2009-2014 World Outlook for Coin-Operated Amusement Machines Excluding Jukeboxes
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Thursday, April 5, 2012
The 2011-2016 Outlook for Coin-Operated Amusement Machines Excluding Jukeboxes in India
This econometric study covers the latent demand outlook for coin-operated amusement machines excluding jukeboxes across the states, union territories and cities of India. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across over 5,100 cities in India. For each city in question, the percent share the city is of it's state or union territory and of India as a whole is reported. These comparative benchmarks allow the reader to quickly gauge a city vis-a-vis others. This statistical approach can prove very useful to distribution and/or sales force strategies. Using econometric models which project fundamental economic dynamics within each state or union territory and city, latent demand estimates are created for coin-operated amusement machines excluding jukeboxes. This report does not discuss the specific players in the market serving the latent demand, nor specific details at the product level. The study also does not consider short-term cyclicalities that might affect realized sales. The study, therefore, is strategic in nature, taking an aggregate and long-run view, irrespective of the players or products involved.
This study does not report actual sales data (which are simply unavailable, in a comparable or consistent manner in virtually all of the cities in India). This study gives, however, my estimates for the latent demand, or the P.I.E., for coin-operated amusement machines excluding jukeboxes in India. It also shows how the P.I.E. is divided and concentrated across the cities and regional markets of India. For each state or union territory, I also show my estimates of how the P.I.E. grows over time. In order to make these estimates, a multi-stage methodology was employed that is often taught in courses on strategic planning at graduate schools of business.
The 2011-2016 Outlook for Coin-Operated Amusement Machines Excluding Jukeboxes in India
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Saturday, March 31, 2012
Crosley CR12-Di Full Size Digital Jukebox with Storage Base
Crosleys Digital Bubbler Jukebox is designed expressly for the home with this robust music server featuring not only the latest in computer and audio technology, but combining functionality with form in a truly-reminiscent 1950s jukebox-style cabinet. Featuring original-style percolating bubbles tubes, dual-toned neon lighting, high gloss furniture-grade wood and wood veneers, the look is sure to amaze. Encased within this charismatic cabinet is a fully functioning video and music server capable of storing up to 1500 hours of content. In addition, the unit is designed to rip CD music content direct to the hard drive, burn CDs with music or video content and allows the user to connect to the internet to access music and video downloads as well as internet radio for maximum entertainment possibilities. In addition to its functionality, what also sets the Crosley Digital Jukebox apart is its timeless design complete with the Touch Screen Interface. Truly a décor statement, the Digital Jukebox is a conversation piece regardless of its location.
Crosley CR12-Di Full Size Digital Jukebox with Storage Base
Model Of Item : CR12-Di
Product Brand : Crosley
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